| Magi-Nation d20 Home Page | Spell Lists |
| type | Target: x |
| Level: All4 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Oro5 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Drex | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Ard1 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Cor3 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: Core or Shadow Only |
Disintegrate-like effect. energy gnaws at magi (just enough to make it painful)
| type | Target: x |
| Level: Bog2 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Summons a swarm of vards
| type | Target: x |
| Level: Kyb2 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Nrm4 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
gain attribute of one creature?
| type | Target: x |
| Level: Nrm1 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
All mages are flooded with glimpses of dreams and ideas. This information may include remembered spells, clues to treasures, oro other various information. Spellcasters may make a DC20 check against their primary spellcasting attribute; success means that they immediately relearn one random spell from their list of available spells. If they do not have a currently expended slot, this spell is lost. Various bits of information also can be gleaned - on an Int check (DC15). the GM may reveal clues or hidden information. The spellcaster has no control over the information (or the spell) that is possibly gained.
| type | Target: Personal |
| Level: Wea1 | Duration: 1 minute/level |
| Components: V, S | Saving Throw: none (beneficial) |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: 0 | Restricted: No |
This spell allows the caster to link into the empathic Weave, gaining the same type of Weave empathy that many creatures possess. The magi can now communicate using Weave (see the Creature Listing description for this effect). The Magi automatically gets the -5 modifier when trying to communicate with his own creatures, as if he were his own creature.
| type | Target: x |
| Level: Wea6 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Nar1 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description
| type | Target: x |
| Level: Cal5 | Duration: 1 round/level |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
This spell creates a huge area of flame, doing 6d6 damage to all creatures in the area. The flames will burn for several rounds, and will extend 10' in all directions from the initial area of effect.
The Wildfire will actually burn without fuel - or even without air. This spell can be cast underwater, and will have its normal effect even in deep waters. The wildfire cannot be extinguished normally.
| type | Target: x |
| Level: Oro6 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
control tides and oceans. Ships and swimmers go where you want.
| type | Target: x |
| Level: Bog6 | Duration: Instantaneous |
| Components: V, S | Saving Throw: negates |
| Casting Time: 1 Action | Spell Resistance: Yes |
| Range: xx | Restricted: No |
Spell Description