| Magi-Nation d20 Home Page | The Moonlands | ||
| Arderial | Bograth | Cald | Core |
| D'Resh | Kybar's Teeth | Nar | Naroom |
| Orothe | Paradwyn | Underneath | The Weave |

A deep, lush woodland, Naroom is quiet and peaceful. The towering 3000-year-old trees reach high into the sky to protect their land beneath their canopies, filling the woods with emerald light. In the fall, the forest erupts into a riot of color, and the leaf drifts can be as deep as twenty feet.
The forested realm of Naroom is a land of towering trees, deep secluded pools and abundant mysteries waiting to be unraveled within its shadowy green recesses. The forests teem with creatures great and small, physical and dream. The magi of Naroom live in harmony with the forest creatures, and the Dream creatures and physical creatures also interact with each other (the best example of this is the Furok and its horn-bird, the fird).
The trees of Naroom are thousands of years old (most dating back to the founding of the Moonlands, at least 3000 years ago). Light filters in, tinted by the verdant growth, and the canopies are vast. Naroom citizens construct their buildings directly into the great trees, carefully tending them during construction to ensure the tree continues to thrive.
In the fall, the leaves erupt into a bold variety of color. Ranging from golden yellows, brilliant reds, and even purples, the leaves fall, burying the land below. The piles of leaves - the delight of every Naroom child - can sometimes reach as high as 20 feet. Fortunately, the leaves - like the trees themselves - are infused with a bit of Moonlands magic, and decompose rapidly over the winter.
Vash Naroom is the capital city of the region of Naroom. There, the Great Library of Naroom stands as the link to the knowledge of the past. Students learn dream magic from Evu and the other magi. The Inn at Vash Naroom is where Poad creates his magnificent magical feasts.
The Baloo is a stately tree common to Naroom, Paradwyn, and Bograth. Its roots, sap, and leaves all have healing properties in the hands of one skilled at Herbalism.
The roots are of particular interest. Gradually as the Baloo tree gets older, some of the roots shorten and eventually withdraw from the ground. These roots can eventually animate, dropping off the original tree. At this point, the animated root grows a small set of leaves or fronds at its crown where it has separated; the tip of the root may split to provide the root mobility, and small tendrils serve as limbs. The animate baloo root will wander until it finds a new place to plant itself; at that point it will bury itself and become the new taproot for a new Baloo tree.
The Baloo is known for its healing properties. Leaves from a Baloo tree can be used to reduce pain from burns and scrapes.
The Baloo Root can be prepared by a talented magus; once prepared, it can have a beneficial effect on Dream Creatures. The Baloo root seems to draw just a bit of magical power, which dream creatures can consume.
For more detail about the animate Baloo Roots, see the entry under the Creatures section.
A small tree common in Naroom. The Dewfrond has broad cupped leaves that catch water. Creatures are often found near dewfronds, tipping and drinking from the leaves. The Naroomese also collect this water.
A tree common to Naroom. As its name suggests, it bears spicy nuts, which are harvested by Naroomese. The nuts are quite fragrant, dark, and grow in clusters.
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